Friday was our first mid crit for this project and I'd say mine was pretty productive. I have a good amount of feedback to work with in preparation for tomorrow's second crit.
I was told that I should pull all of the fingers that fan out into the landscape right next to each other and allow them to be walked on top of. By pulling them together and using more undulation, I create a more dynamic landscape where the ground beneath you becomes a columnberium (sp?) and then back down to a walking surface again. At the same time, the walls to your left and right are doing the same thing. To further explore this, I used a drawdel and made a small landscape.